#include <MOEntity.h>
List of all members.
Constructor & Destructor Documentation
MOEntity::MOEntity |
( |
MMeshRef * |
meshRef | ) |
|
MOEntity::~MOEntity |
( |
void |
| ) |
|
MOEntity::MOEntity |
( |
const MOEntity & |
entity | ) |
|
Member Function Documentation
void MOEntity::changeAnimation |
( |
unsigned int |
animationId | ) |
|
void MOEntity::deletePhysicsProperties |
( |
void |
| ) |
|
unsigned int MOEntity::getAnimationId |
( |
void |
| ) |
[inline] |
float MOEntity::getAnimationSpeed |
( |
void |
| ) |
[inline] |
MBox3d* MOEntity::getBoundingBox |
( |
void |
| ) |
[inline] |
float MOEntity::getCurrentFrame |
( |
void |
| ) |
[inline] |
MMesh * MOEntity::getMesh |
( |
void |
| ) |
|
MMeshRef* MOEntity::getMeshRef |
( |
void |
| ) |
[inline] |
int MOEntity::getType |
( |
void |
| ) |
[inline, virtual] |
bool MOEntity::isAnimationOver |
( |
void |
| ) |
|
bool MOEntity::isInvisible |
( |
void |
| ) |
[inline] |
void MOEntity::setAnimationSpeed |
( |
float |
animationSpeed | ) |
[inline] |
void MOEntity::setCurrentFrame |
( |
float |
currentFrame | ) |
[inline] |
void MOEntity::setInvisible |
( |
bool |
invisible | ) |
[inline] |
void MOEntity::setMeshRef |
( |
MMeshRef * |
meshRef | ) |
|
void MOEntity::update |
( |
void |
| ) |
[virtual] |
void MOEntity::updateVisibility |
( |
MOCamera * |
camera | ) |
[virtual] |
The documentation for this class was generated from the following files: