#include <MOCamera.h>
List of all members.
Constructor & Destructor Documentation
MOCamera::MOCamera |
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void |
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MOCamera::~MOCamera |
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void |
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MOCamera::MOCamera |
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const MOCamera & |
camera | ) |
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Member Function Documentation
void MOCamera::enable |
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void |
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void MOCamera::enableFog |
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const bool |
fog | ) |
[inline] |
void MOCamera::enableOrtho |
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const bool |
ortho | ) |
[inline] |
MVector3* MOCamera::getClearColor |
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void |
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[inline] |
float MOCamera::getClippingFar |
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void |
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[inline] |
float MOCamera::getClippingNear |
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void |
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[inline] |
MMatrix4x4* MOCamera::getCurrentProjMatrix |
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void |
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[inline] |
MMatrix4x4* MOCamera::getCurrentViewMatrix |
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void |
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[inline] |
int* MOCamera::getCurrentViewport |
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void |
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[inline] |
float MOCamera::getFogDistance |
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void |
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[inline] |
float MOCamera::getFov |
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void |
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[inline] |
MFrustum* MOCamera::getFrustum |
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void |
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[inline] |
int MOCamera::getType |
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void |
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[inline, virtual] |
bool MOCamera::hasFog |
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void |
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[inline] |
bool MOCamera::isOrtho |
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void |
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[inline] |
void MOCamera::setClearColor |
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MVector3 |
clearColor | ) |
[inline] |
void MOCamera::setClippingFar |
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const float |
clippingFar | ) |
[inline] |
void MOCamera::setClippingNear |
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const float |
clippingNear | ) |
[inline] |
void MOCamera::setFogDistance |
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const float |
fogDistance | ) |
[inline] |
void MOCamera::setFov |
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const float |
fov | ) |
[inline] |
void MOCamera::updateListener |
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void |
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The documentation for this class was generated from the following files: