Maratis Engine
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#include <MRenderer.h>
Public Member Functions | |
MRenderer (void) | |
virtual | ~MRenderer (void) |
virtual void | destroy (void)=0 |
virtual const char * | getName (void)=0 |
virtual void | drawScene (MScene *scene, MOCamera *camera)=0 |
MRenderer::MRenderer | ( | void | ) |
MRenderer::~MRenderer | ( | void | ) | [virtual] |
virtual void MRenderer::destroy | ( | void | ) | [pure virtual] |
virtual const char* MRenderer::getName | ( | void | ) | [pure virtual] |