#include <MMaterial.h>
List of all members.
Constructor & Destructor Documentation
MMaterial::MMaterial |
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void |
| ) |
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MMaterial::MMaterial |
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const MMaterial & |
material | ) |
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MMaterial::~MMaterial |
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void |
| ) |
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Member Function Documentation
void MMaterial::allocTexturesPass |
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unsigned int |
size | ) |
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void MMaterial::clearTexturesPass |
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void |
| ) |
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MVector3* MMaterial::getCustomColor |
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void |
| ) |
[inline] |
float MMaterial::getCustomValue |
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void |
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[inline] |
MVector3* MMaterial::getDiffuse |
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void |
| ) |
[inline] |
MVector3* MMaterial::getEmit |
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void |
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[inline] |
unsigned int MMaterial::getFXId |
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void |
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[inline] |
float MMaterial::getOpacity |
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void |
| ) |
[inline] |
float MMaterial::getShininess |
( |
void |
| ) |
[inline] |
MVector3* MMaterial::getSpecular |
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void |
| ) |
[inline] |
MTexturePass* MMaterial::getTexturePass |
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unsigned int |
id | ) |
[inline] |
unsigned int MMaterial::getTexturesPassNumber |
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void |
| ) |
[inline] |
int MMaterial::getType |
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void |
| ) |
[inline] |
void MMaterial::setCustomColor |
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const MVector3 & |
customColor | ) |
[inline] |
void MMaterial::setCustomValue |
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float |
customValue | ) |
[inline] |
void MMaterial::setDiffuse |
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const MVector3 & |
diffuse | ) |
[inline] |
void MMaterial::setEmit |
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const MVector3 & |
emit | ) |
[inline] |
void MMaterial::setFXId |
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unsigned int |
FXId | ) |
[inline] |
void MMaterial::setOpacity |
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float |
opacity | ) |
[inline] |
void MMaterial::setShininess |
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float |
shininess | ) |
[inline] |
void MMaterial::setSpecular |
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const MVector3 & |
specular | ) |
[inline] |
void MMaterial::setType |
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int |
type | ) |
[inline] |
The documentation for this class was generated from the following files: