Maratis Engine
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addTexturePass(MTexture *texture, M_TEX_COMBINE_MODES combineMode, unsigned int mapChannel) | MMaterial | |
allocTexturesPass(unsigned int size) | MMaterial | |
clearTexturesPass(void) | MMaterial | |
getBlendMode(void) | MMaterial | [inline] |
getCustomColor(void) | MMaterial | [inline] |
getCustomValue(void) | MMaterial | [inline] |
getDiffuse(void) | MMaterial | [inline] |
getEmit(void) | MMaterial | [inline] |
getFXId(void) | MMaterial | [inline] |
getOpacity(void) | MMaterial | [inline] |
getShininess(void) | MMaterial | [inline] |
getSpecular(void) | MMaterial | [inline] |
getTexturePass(unsigned int id) | MMaterial | [inline] |
getTexturesPassNumber(void) | MMaterial | [inline] |
getType(void) | MMaterial | [inline] |
MMaterial(void) | MMaterial | |
MMaterial(const MMaterial &material) | MMaterial | |
setBlendMode(M_BLENDING_MODES blendMode) | MMaterial | [inline] |
setCustomColor(const MVector3 &customColor) | MMaterial | [inline] |
setCustomValue(float customValue) | MMaterial | [inline] |
setDiffuse(const MVector3 &diffuse) | MMaterial | [inline] |
setEmit(const MVector3 &emit) | MMaterial | [inline] |
setFXId(unsigned int FXId) | MMaterial | [inline] |
setOpacity(float opacity) | MMaterial | [inline] |
setShininess(float shininess) | MMaterial | [inline] |
setSpecular(const MVector3 &specular) | MMaterial | [inline] |
setType(int type) | MMaterial | [inline] |
~MMaterial(void) | MMaterial |