|
Maratis Engine
|
#include <MArmatureAnim.h>
Public Member Functions | |
| MArmatureAnim (void) | |
| ~MArmatureAnim (void) | |
| void | destroy (void) |
| MObject3dAnim * | allocBonesAnim (unsigned int size) |
| void | clearBonesAnim (void) |
| unsigned int | getBonesAnimNumber (void) |
| MObject3dAnim * | getBonesAnim (void) |
Static Public Member Functions | |
| static MArmatureAnim * | getNew (void) |
| MArmatureAnim::MArmatureAnim | ( | void | ) |
| MArmatureAnim::~MArmatureAnim | ( | void | ) |
| MObject3dAnim * MArmatureAnim::allocBonesAnim | ( | unsigned int | size | ) |
| void MArmatureAnim::clearBonesAnim | ( | void | ) |
| void MArmatureAnim::destroy | ( | void | ) |
| MObject3dAnim* MArmatureAnim::getBonesAnim | ( | void | ) | [inline] |
| unsigned int MArmatureAnim::getBonesAnimNumber | ( | void | ) | [inline] |
| MArmatureAnim * MArmatureAnim::getNew | ( | void | ) | [static] |
1.7.3