Maratis Engine
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allocBonesAnim(unsigned int size) | MArmatureAnim | |
clearBonesAnim(void) | MArmatureAnim | |
destroy(void) | MArmatureAnim | |
getBonesAnim(void) | MArmatureAnim | [inline] |
getBonesAnimNumber(void) | MArmatureAnim | [inline] |
getNew(void) | MArmatureAnim | [static] |
MArmatureAnim(void) | MArmatureAnim | |
~MArmatureAnim(void) | MArmatureAnim |