#include <MArmature.h>
List of all members.
Constructor & Destructor Documentation
MArmature::MArmature |
( |
void |
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MArmature::~MArmature |
( |
void |
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[virtual] |
Member Function Documentation
MOBone * MArmature::addNewBone |
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void |
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void MArmature::allocBones |
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unsigned int |
size | ) |
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void MArmature::clearBones |
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void |
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void MArmature::constructBonesInversePoseMatrix |
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void |
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MOBone* MArmature::getBone |
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unsigned int |
bId | ) |
[inline] |
MOBone * MArmature::getBoneByName |
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const char * |
name | ) |
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bool MArmature::getBoneId |
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const char * |
boneName, |
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unsigned int * |
bId |
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) |
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unsigned int MArmature::getBonesNumber |
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void |
| ) |
[inline] |
void MArmature::processBonesLinking |
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void |
| ) |
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void MArmature::updateBonesSkinMatrix |
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void |
| ) |
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The documentation for this class was generated from the following files: