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Maratis Engine
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#include <MCore.h>#include "MKey.h"#include "MObject3dAnim.h"#include "MTextureAnim.h"#include "MMaterialAnim.h"#include "MArmatureAnim.h"#include "MTexturesAnim.h"#include "MMaterialsAnim.h"#include "MFXManager.h"#include "MVariable.h"#include "MBehavior.h"#include "MBehaviorCreator.h"#include "MBehaviorManager.h"#include "MRenderer.h"#include "MRendererCreator.h"#include "MRendererManager.h"#include "MBox3d.h"#include "MFrustum.h"#include "MFont.h"#include "MTexture.h"#include "MMaterial.h"#include "MArmature.h"#include "MMesh.h"#include "MMeshTools.h"#include "MFontRef.h"#include "MShaderRef.h"#include "MSoundRef.h"#include "MMeshRef.h"#include "MTextureRef.h"#include "MArmatureAnimRef.h"#include "MTexturesAnimRef.h"#include "MMaterialsAnimRef.h"#include "MObject3d.h"#include "MOBone.h"#include "MOCamera.h"#include "MOLight.h"#include "MOSound.h"#include "MOEntity.h"#include "MOText.h"#include "MScene.h"#include "MLevel.h"#include "MGame.h"Classes | |
| class | MEngine |
Defines | |
| #define | M_ENGINE_EXPORT |
| #define | M_OBJECT3D 0 |
| #define | M_OBJECT3D_BONE 1 |
| #define | M_OBJECT3D_CAMERA 2 |
| #define | M_OBJECT3D_LIGHT 3 |
| #define | M_OBJECT3D_ENTITY 4 |
| #define | M_OBJECT3D_SOUND 5 |
| #define | M_OBJECT3D_TEXT 6 |
| #define | M_REF_MESH 0 |
| #define | M_REF_TEXTURE 1 |
| #define | M_REF_SOUND 2 |
| #define | M_REF_ARMATURE_ANIM 3 |
| #define | M_REF_MATERIALS_ANIM 4 |
| #define | M_REF_TEXTURES_ANIM 5 |
| #define | M_REF_SHADER 6 |
| #define | M_REF_FONT 7 |
| #define M_ENGINE_EXPORT |
| #define M_OBJECT3D 0 |
| #define M_OBJECT3D_BONE 1 |
| #define M_OBJECT3D_CAMERA 2 |
| #define M_OBJECT3D_ENTITY 4 |
| #define M_OBJECT3D_LIGHT 3 |
| #define M_OBJECT3D_SOUND 5 |
| #define M_OBJECT3D_TEXT 6 |
| #define M_REF_ARMATURE_ANIM 3 |
| #define M_REF_FONT 7 |
| #define M_REF_MATERIALS_ANIM 4 |
| #define M_REF_MESH 0 |
| #define M_REF_SHADER 6 |
| #define M_REF_SOUND 2 |
| #define M_REF_TEXTURE 1 |
| #define M_REF_TEXTURES_ANIM 5 |
1.7.3