#include <MTextureRef.h>
List of all members.
Constructor & Destructor Documentation
| MTextureRef::MTextureRef |
( |
unsigned int |
textureId, |
|
|
const char * |
filename, |
|
|
bool |
mipmap |
|
) |
| |
| MTextureRef::~MTextureRef |
( |
void |
| ) |
|
Member Function Documentation
| void MTextureRef::clear |
( |
void |
| ) |
[virtual] |
| void MTextureRef::destroy |
( |
void |
| ) |
[virtual] |
| MTextureRef * MTextureRef::getNew |
( |
unsigned int |
textureId, |
|
|
const char * |
filename, |
|
|
bool |
mipmap |
|
) |
| [static] |
| unsigned int MTextureRef::getTextureId |
( |
void |
| ) |
[inline] |
| int MTextureRef::getType |
( |
void |
| ) |
[inline, virtual] |
| bool MTextureRef::isMipmapEnabled |
( |
void |
| ) |
[inline] |
| void MTextureRef::setTextureId |
( |
unsigned int |
textureId | ) |
[inline] |
| void MTextureRef::update |
( |
void |
| ) |
[virtual] |
The documentation for this class was generated from the following files: