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Maratis Engine
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| dotProduct(const MVector2 &vec) const | MVector2 | [inline] |
| getLength() const | MVector2 | [inline] |
| getNormalized() const | MVector2 | |
| getRotated(const float angle) const | MVector2 | |
| getSquaredLength() const | MVector2 | [inline] |
| lerp(const MVector2 &vec, float factor) const | MVector2 | [inline] |
| loadIdentity(void) | MVector2 | [inline] |
| MVector2(void) | MVector2 | [inline] |
| MVector2(float newX, float newY) | MVector2 | [inline] |
| MVector2(const float value) | MVector2 | [inline] |
| MVector2(const float *values) | MVector2 | [inline] |
| MVector2(const MVector2 &vec) | MVector2 | [inline] |
| MVector2(const MVector3 &vec) | MVector2 | |
| normalize() | MVector2 | |
| operator const float *() const | MVector2 | [inline] |
| operator float *() const | MVector2 | [inline] |
| operator!=(const MVector2 &vec) const | MVector2 | [inline] |
| operator*(const float value) const | MVector2 | [inline] |
| operator*(const MVector2 &vec) const | MVector2 | [inline] |
| operator*(float factor, const MVector2 &vec) | MVector2 | [friend] |
| operator*=(const MVector2 &vec) | MVector2 | [inline] |
| operator*=(const float value) | MVector2 | [inline] |
| operator+(const float value) const | MVector2 | [inline] |
| operator+(const MVector2 &vec) const | MVector2 | [inline] |
| operator+(void) const | MVector2 | [inline] |
| operator+=(const MVector2 &vec) | MVector2 | [inline] |
| operator-(const float value) const | MVector2 | [inline] |
| operator-(const MVector2 &vec) const | MVector2 | [inline] |
| operator-(void) const | MVector2 | [inline] |
| operator-=(const MVector2 &vec) | MVector2 | [inline] |
| operator/(const MVector2 &vec) const | MVector2 | [inline] |
| operator/(const float value) const | MVector2 | [inline] |
| operator/=(const MVector2 &vec) | MVector2 | [inline] |
| operator/=(const float value) | MVector2 | [inline] |
| operator=(const float value) | MVector2 | [inline] |
| operator==(const MVector2 &vec) const | MVector2 | [inline] |
| rotate(const float angle) | MVector2 | |
| set(float newX, float newY) | MVector2 | [inline] |
| x | MVector2 | |
| y | MVector2 |
1.7.3