Maratis Engine

MMesh Member List

This is the complete list of members for MMesh, including all inherited members.
addNewMaterial(void)MMesh
addNewTexture(MTextureRef *texRef)MMesh
allocAnimsRanges(unsigned int size)MMesh
allocMaterials(unsigned int size)MMesh
allocSubMeshs(unsigned int size)MMesh
allocTextures(unsigned int size)MMesh
clear(void)MMesh
clearAnimsRanges(void)MMesh
clearArmature(void)MMesh
clearMaterials(void)MMesh
clearSubMeshs(void)MMesh
clearTextures(void)MMesh
createArmature(void)MMesh
destroy(void)MMesh
getAnimsRanges(void)MMesh [inline]
getAnimsRangesNumber(void)MMesh [inline]
getArmature(void)MMesh [inline]
getArmatureAnim(void)MMesh
getArmatureAnimRef(void)MMesh [inline]
getBoundingBox(void)MMesh [inline]
getMaterial(unsigned int id)MMesh [inline]
getMaterialsAnim(void)MMesh
getMaterialsAnimRef(void)MMesh [inline]
getMaterialsNumber(void)MMesh [inline]
getNew(void)MMesh [static]
getSubMeshs(void)MMesh [inline]
getSubMeshsNumber(void)MMesh [inline]
getTexture(unsigned int id)MMesh [inline]
getTexturesAnim(void)MMesh
getTexturesAnimRef(void)MMesh [inline]
getTexturesNumber(void)MMesh [inline]
MMesh(void)MMesh
setArmatureAnimRef(MArmatureAnimRef *armatureAnimRef)MMesh [inline]
setMaterialsAnimRef(MMaterialsAnimRef *materialsAnimRef)MMesh [inline]
setTexturesAnimRef(MTexturesAnimRef *texturesAnimRef)MMesh [inline]
updateBoundingBox(void)MMesh
~MMesh(void)MMesh
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