Maratis Engine
|
begin(void) | MGame | [inline] |
draw(void) | MGame | [virtual] |
end(void) | MGame | [inline] |
isRunning(void) | MGame | [inline] |
MGame(void) | MGame | [inline] |
onBegin(void) | MGame | [inline, virtual] |
onBeginLevel(void) | MGame | [inline, virtual] |
onBeginScene(void) | MGame | [virtual] |
onEnd(void) | MGame | [inline, virtual] |
onEndLevel(void) | MGame | [inline, virtual] |
onEndScene(void) | MGame | [virtual] |
update(void) | MGame | [virtual] |
~MGame(void) | MGame | [inline, virtual] |