Maratis Engine
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addBehavior(const char *name, int objectFilter, MBehavior *(*getNewBehaviorFunctionPointer)(MObject3d *parentObject)) | MBehaviorManager | |
clear(void) | MBehaviorManager | |
getBehaviorByIndex(const unsigned int id) | MBehaviorManager | [inline] |
getBehaviorByName(const char *name) | MBehaviorManager | |
getBehaviorsNumber(void) | MBehaviorManager | [inline] |
MBehaviorManager(void) | MBehaviorManager | [inline] |
~MBehaviorManager(void) | MBehaviorManager | [virtual] |