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Custom shaders example
Hi, I just released a new example, showing how to use more complex custom shaders : – simple envmap shader (reflexion) – simple ink shader – standard shader with diffuse/specular/normal/emit and shadow map – standard shader with additional envmap DOWNLOAD … Continuer la lecture
Publié dans Tutorials
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How to create a game plugin
In this example we are going to see how to create a game plugin using c++ and Maratis SDK. Creating game plugin and custom behavior can be seen as complicated in the beginning and require some programming experience, but once … Continuer la lecture
Publié dans Tutorials
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Maratis/Blender video tour
Hi, here is a simple video tour showing how Maratis and Blender are working together to create a basic game using « Yo Frankie » assets. https://vimeo.com/20404105 Yo Frankie (c) copyright Blender Foundation | apricot.blender.org.
Publié dans Tutorials
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First donation !
Thanks a lot to Achim Luebbeke for the first donation made ! It is very generous and helpful ! Thank you so much. Anaël.
Publié dans News
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